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Concept of
Harm & Benefit in Medicine
Patients visit
clinicians because they want to become better. What patients really want
is treatment or some kind of solution to relieve their chief complaint or
health problem.
Any treatment,
whether drugs or a change in lifestyle, has three possible results:
benefit, harm, or improvement.
Antibiotics reduce
symptoms and mortality for those with pneumococcal pneumonia. However,
antibiotics, like other medications, have "harm" or side effects – such as
diarrhea, rashes, or, in rare occasions, anaphylactic reactions -- when
they're given to a patient with bacterial infection and a patient who is
actually healthy.
Each “sick-visit”
between a patient and a clinician is a “diagnosis-treatment” encounter
with two important considerations: how much harm the treatment will cause
if the patient was not sick, and how much disease improvement the
treatment will bring if the patient was really sick.
We would, therefore,
define "harm" as: the adverse or negative outcome of treatment that would
occur in a patient without disease (in other words, the side effects in
healthy individuals).
"Improvement" is
defined as how much better a patient with disease becomes as a result of
the medication or treatment, compared with what her condition would be
without the treatment, disregarding the side effects of the treatment.
"Benefit" is how
much better a patient with disease becomes as a result of the treatment,
compared with what her condition would be without the treatment, after
taking into account the side effects of the treatment.
You might be
wondering why a physician would give antibiotics to a person who is
without disease. They wouldn't if they knew that the person does not have
a disease. However, many patients with colds, fever, and cough are often
diagnosed to have bacterial pneumonia, when in reality, what they have is
a viral infection. Sometimes also, a chest X-ray shows “pneumonia” but the
cause of the pneumonia is not bacterial but viral.
Here's an example
illustrating harm, benefit, and improvement:
Bestbiotic
(fictional drug) is given to patients with serious bone infection, and it
reduces mortality from 50% to 20%. This means 30 fewer deaths from bone
infection for every 100 patients treated. Unfortunately, Bestbiotic causes
severe anemia resulting in death in 10% of the patients who take it,
meaning it kills 10 patients for every 100 patients treated. In this
example, the "improvement" is 30 fewer deaths, the "harm" is 10 Bestbiotic-related
deaths, and the resulting "benefit" is 30 minus 10, or 20 fewer deaths.
CONCEPT OF UTILITY
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